blinkie blinkie blinkie blinkie blinkie

about me

as of right now i've scrapped doing a github and opted to upload all of my files onto a google drive to make it less of a headache since im struggling to work out how to port python.. there were other options but for now this is what i'm sticking with.


anyway . this is my site made specifically for displaying my finished and unfinished programs. i coded my first website when i was around 14 (2022 ish) using a template i found from sadgrl.online since i wanted to get into website design back then and had no idea how to begin. i can say confidently now i'm no longer half as bad as i used to be, since i've handcoded 2 other Big sites since then (this site and my previous main one).


i'm an a-level (year 12 I 13) student, currently doing computer science, maths, and spanish, predicted a B, D and B in my subjects respectively. i also did an extended project qualification (EPQ) for extra credit in y12 which i'm waiting on the results of.


my passion has been coding since i was around 8, back when Scratch was the biggest thing you could be doing all day and you had to use the computers in the library to do anything ever, but i don't actually know many coding languages right now. python's kind of what i've been working in since i was like 11, and since before that it was block coding in scratch/microbits but i wouldn't say im Terrible at it. there's some guy in my CS class currently working to do 3d in pygame so i can't say i'm Great at coding either but i can get along with it enough to code stuff for school given enough time. my plans are to eventually learn java and csharp or cplusplus (this font doesnt have hashtag and pluses sorry) and also potentially working with godot/GDScript so i can actually say i can actually code but that's just plans for now. i tried to do a java course back in december and just forgot about it after a day but i Have visual basic studio and i'm willing to learn either way. however. unfortunately. i can't do backend for the life of me. everything you see on this website is Exactly as you expect. no fancy code or anything.


current plans in life are to survive. idk which sector i wanna go into in terms of CS since it's such a broad spectrum but i've been considering going indie studio or doing some technician stuff cuz it looks good enough and i like having things to do. god knows i'll be helping people compress files without winrar or something and kind of just die inside but oh well.


do i have transferable skills from this? probably. i don't know. here's a list of my projects anyway (also NOT found on my github, these are linked to google drive for now):

  • some rough rpg walking/animation mechanics (filegarden mp4) in gamemaker, done by using a youtube tutorial since i wanted to start gamedev .. this is from 2024ish though (open this in a new tab)
  • password maker.py (google drive file) - a school task, criteria was: have the program create random strong passwords mixing upper and lower case, symbols and numbers, the user can choose how long they want the password to be, must contain a capital letter, a number and a symbol. in order to make it good enough to put on this page i altered it to have better error handling and such. it probably works well enough if you ask it for a 8-or-more-letter password. can't guarantee it'll always meet the set criteria since it doesn't check for it or anything but it's close enough since passwordmonster says it'd take centuries for the average 8-char generated and trillions of years for the 15-char generated to be cracked so for me thats a Win
  • namepicker.py (google drive file) - essentially selects a name out of a hat from a user-given set of names which i made mainly for myself because i'm horrible at reading big blocks of text and needed to select some names for a different project
  • statscomparegame.py (google drive file) - initially named showerthoughts.py (guess where i thought of it), stat 'fighter' game where the player can fight poorly named bosses and gain skillpoints to raise their stats. includes a difficulty monitor, OOP classification, a basic gui, custom name, and use of try/except statements for error handling. this ended up being eerily similar to the NEA project one of my
  • game draft ; forgot the name of the game if it even has one but it's the start of some sort of text-based novel (the limitations of python with no pygame) with routes and some kind of poorly written gui and no story. it's a wip. whether i even upload it here is questionable you just have to believe me that it exists
  • NEA - computer science A level requires a 100page minimum project which i'm still in the process of doing, it accounts for 20% of my grade and is scored out of 100. for this i'm making an english adaption of the game 'daifugo'. for obvious reasons i can't link it here but it's on its way (i'm working on this website to escape the pressures of comspci nea)

  • linking my previous websites seems logical but i don't think they're good enough for me to promote (plus the profanity LOL) so i'll just list some of the stuff im super familiar with for this


  • html i'm super familiar with at this point. as someone who does a lot of front end development it's really easy for me i know what like. idk 60% of the tags do maybe ? but i can work with px percent vh vw etc i just don't exactly know how to do phone formatting yet. whether i do some sort of phone-specific page/layout/etc is up to my mood honestly
  • css i'm pretty familiar with mostly with div classes since that's how i do most of my formatting. with this website i went out of my comfort zone to use font-face and a custom font and then nesting stuff like img within a div class and stuff and obviously i handmade basically everything on the site that isn't the blinkies and font so i can say i'm sufficient in skill with it
  • just keep in mind im self taught for both of these LOL i'm not perfect unfortunately